Normandy, June 1944. The games challenge you to manage assets, strategically place and move them around the battlefield map, and try to out maneuver the enemy. Crusade in Europe is a classic real-time simulation game from the 80s designed by Sid Meier and Ed Bever. Each has multiple variables, so you can create “what-if” scenarios, and different levels of difficulty. The first title in the "Command Series" of tactical wargames from Microprose, the game features real-time battles that test your skills as a commander. An invasion force of more than 150,000 British, Canadian and American forces needs to be managed, and then their actions on the ground need to be coordinated in response to real-time events on the battlefield. Victory requires careful strategic thinking and fast responses to rapidly changing battlefield conditions. Sid Meier, one of the most well-known and prolific strategy game designer-producers, collaborated with historian Ed Bever to make the games incredibly historically accurate. Accelerated real-time simulation Historically accurate scenarios Different skill levels Single player campaign Two-play head-to-head Choose to lead either side In-depth historical backgrounds and hints The idea for the Command Series came from observation of actual tabletop military scenario exercises. Five different scenarios, from D-Day to the Battle of the Bulge, recreate the tactical decisions faced by commanders in the European Campaign. The beginning of a true military crusade.
Crusade In Europe
Specifications of Crusade In Europe | |
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Category | Software > Video Game Software |
Instock | instock |