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GRIME

About The What awaits you is a world unknown, alien in its own familiarity, and you must survive what terrors you face. Meet otherworldly characters in distinct civilizations across an organic, interconnected world - all rendered in unearthly 3D

• Death-Defying Combat - Punish enemies by parrying their attacks, smash them from the ground or even airborne, and absorb them to grow your strength as you wage war on a living world. GRIME lets you play to your preference, upgrading only those traits you feel most suited to your unique style. An unusual material collapses in on itself, the world shudders and contracts, and suddenly you are squeezed into existence. Meet otherworldly characters in distinct civilizations across an organic, interconnected world - all rendered in unearthly 3D. Face foes born of the world itself, and swallow them whole. • Eye-Popping Surrealism - Uncover mysterious secrets in weeping caves and face-covered desserts. • Challenge Menacing Bosses - Battle against creatures dozens of times your size. Feedback Patch - New systems added: Armor stats & Respec. Additional Nervepasses & Weapons. You’ll find there is more than one way to break open an enemy as you move through a variety of evocative environments, meet their inhabitants, and discover the source of their madness. Colors of Rot - Explore Childbed, a massive new interconnected Area. Explore your surreal surroundings, absorb the many enemies you encounter, and use their own traits against them as you let yourself become far more than you once were. As well as 3 New Bosses, New Music, New Abilities, New Weapons Traits and more. Tinge of Terror - NG+ Mode added, along with Major modifications to existing Bosses, and an entirely New Boss, Music & Weapons. • Unique Skill Progression - Hunt down and absorb challenging monsters to improve your skills and bring true customization to your play style. Parting Shade - Face the grueling platforming challenges of the Abandoned Opus, a new Area which lies at the top of the Weeping Cavity. Removed Missables, re-balancing and more. What awaits you is a world unknown, alien in its own familiarity, and you must survive what terrors you face. • Living Weapons - Seamlessly swap weapons made of living creatures that mutate form during combat, from clawing swords to centipede whips. Adapt to their strategies, withstand their assault, and consume them to gain game-changing abilities that affect both combat and traversal.

GRIME

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GRIME
Rating :- 9.78 /10
Votes :- 78