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Technical demo of the new 3D Prism Engine 2.0!
[Infinite levels. The maze is procedurally generated]
This project showcases:
Dynamic BSP tree based depth sorting (so fast!),
Local object transformations,
Ball physics and collision system
Support for triangle,quad, polygon and sprite primitives
Multiple object support
Fast vertex transformation pipeline
Shadow projection
Directional light
~ Press V to show/hide settings and info variables
~ Turn off shadow for less lag
~ Arrow Keys to rotate the Maze Tilting Maze, 3D Prism Engine 2.0, procedural generation, puzzle game, infinite levels, BSP tree, dynamic depth sorting, ball physics, collision system, triangle, quad, polygon, sprite, vertex transformation, shadow projection, directional light, game demo, puzzle adventure, technical demo