Conquer, build, defend and lead the grumpy Sergeant Hans Heimer in his own personal vendetta against "the system".
Assign trusted men to govern the regions. The turn based Main Map, where the campaign develops and you are called to managed the conquered provinces and the Battlefield, where the real time blood flows and you need to kick the enemy in the arse or be the one kicked.
Ground, air, water, amphibian and secret enemies paths to defend against.
KEY FEATURES
Plot driven campaign - betrayals, diplomacy and nasty twists
Turn based strategy - quell the rebellion, kick back the enemy and restore the law. They will open new unexpected paths, sabotage your towers, blow your production and get through your defenses in surprising ways.
Assign trusted men to govern the regions. And what is the neighboring kingdom, the Krovans, plotting to do with the Principality of Koth?Empires in Ruins is composed of two main parts.
Expand, fortify and expand further taking advantage of the conquered provinces reach and infrastructures.