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Total War™: ATTILA – Empires Of Sand Culture Pack

About The Religion now has further-reaching effects, influencing many aspects of Desert Kingdoms campaign gameplay. It is deeply intertwined with a number of features including building chains, victory conditions, events, technologies and overall campaign bonuses: Dual religion building chains Aksum and Himyar possess a building chain for each of their main religions

- New Campaign mechanics. Aksum, Himyar and the Tanukhids may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles. The Empires of Sand Culture Pack brings three new playable factions and new religion features to Total War™: ATTILA. This allows players to exert greater control over their faction religion and change it reactively in response to their situation. Tier-5 barracks Aksum and Himyar have two new tier-5 barracks available, one for each religion. To unlock a barracks, the faction must have 75% influence in the respective religion. History The Tanukhids have travelled a long way from their homelands. Originally part of the Qahtani tribal confederation, they migrated north in the aftermath of a flood which devastated their homeland, eventually leaving Arabia altogether. Increased Religious Discord Penalties The public order penalties for religious disharmony within your provinces have been increased between the new religions, meaning that the benefits are balanced with increased risk if you fail to manage your religions correctly. There are three new religions available: Eastern Christianity, Judaism and Semitic Paganism. Increased diplomatic significance The new religions have increased diplomatic impact, forcing the player to choose their religion carefully based on who they wish to ally with. They can build these buildings regardless of their faction religion. - New Religion features. - New Horde mechanics. Swelling Ranks: Armies in Raiding stance gain a free Rebellion Militia unit every turn. Desert Kingdoms All factions in the Desert Kingdoms cultural group benefit from the following traits: +2 Sanitation in all regions +15 Melee attack in desert battles Immunity to desert attrition New Religion Features Because of the dramatic impact religious changes had on these cultures in this period, the Empires of Sand Culture Pack includes a number of changes that increase the importance of religion. Split victory-conditions and achievements Desert Kingdoms factions have two sets of victory conditions, one for each of their main religions, that involve a number of units and structures related to that religion. Coming into contact with the Roman Empire, the Tanukhids have since been employed as Roman foederati, and considered a depen Religious technologies Each non-horde Desert Kingdoms faction has a technology chain for each of its main religions. Each non-horde Desert Kingdoms faction has two main religions to choose between. Hailing from the harsh deserts of Africa and the Middle East, these factions are part of the new Desert Kingdoms cultural group, and bring new campaign mechanics, new horde gameplay mechanics, events, enhanced religion features, battlefield rosters and unique units to Total War™: ATTILA. Pleasure building-chain Non-horde Desert Kingdoms factions have access to a new industrial building-chain which provides large sums of money, but decreases your majority religion, meaning you must choose between religious stability and financial gain. It is deeply intertwined with a number of features including building chains, victory conditions, events, technologies and overall campaign bonuses: Dual religion building chains Aksum and Himyar possess a building chain for each of their main religions. Reactive Religious events (Aksum and Himyar) Two new events have been added that trigger when certain religious conditions are met, and provide you with intriguing dilemmas and missions. Religion now has further-reaching effects, influencing many aspects of Desert Kingdoms campaign gameplay. Factions The Tanukhids The Tanukhids are a horde faction, representing a desert rebellion with a hyper-aggressive playstyle, plus a host of unique traits and features. These barracks buildings each provide three unique elite units as well as unlocking a variety of campaign benefits. - New Factions; Aksum, Himyar and Tanukhids with new unique units. Victory rallies: Every military victory spreads your fame and swells your ranks, increasing the horde’s growth. These convey a number of religious and campaign bonuses to help you manage and optimize your religious choices. Aksum may follow Eastern Christianity and Semitic Paganism, while Himyar may choose between Judaism and Semitic Paganism. Faction Trait: Legendary Raiders Rapacious Horde: Food is obtained through settlement battles rather than buildings.

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Total War™: ATTILA – Empires Of Sand Culture Pack

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