Sequel to the award-winning game Lume, Lumino City begins where that game left off. As Lumi welcomes Grandad back at the end of Lume, she is swiftly catapulted into a new epic journey and a hunt for Grandad after his dramatic kidnap. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.A truly unique way to make a game. A cross disciplinary team worked on Lumino City State of Play collaborated with award-winning architects, fine-artists, prop-makers and animators, each discipline brought something unique to the design and execution of the finished game. Everything you see on screen was made using paper, cardboard and glue. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Exploring the unusual dwellings beyond the city gates and finding out more about her intriguing Grandad's life along the way. Is he all he seems? Lumino City continues where Lume left off. Resulting in building a 10 foot high model city, using laser cutting plus miniature lights and motors to bring it to life. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs.
Lumino City
Specifications of Lumino City | |
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Category | Software > Video Game Software |
Instock | instock |