As the warrior mage Ampersat, you must venture deep into the dungeons and high above the land in the treacherous towers, defeat countless minions and restore language to Gentlheim so the townsfolk can communicate properly and help you defeat Lord Z himself.
Gentlheim
Gentlheim has shops to buy and sell goods; an Inn to heal up, level up, and stash gold to retrieve after death; and a deep Well leading to randomly generated procedural levels.
The Well is where the “roguish” aesthetics are turned up to 11, providing short, sharp, loot-gathering deep delves once you repair it. A blend of influences from Gauntlet and Smash TV to Zelda and a dash of Angband, this is a handcrafted adventure with much appeal to fans of Roguelites. A labor of love from a solo developer, Ampersat distills some favorite childhood gaming experiences into a fresh, fun hybrid that sees you killing a lot of monsters, finding a lot of loot, freeing captured letters (um, what?) and growing from a world-weary warrior mage into a powerful smashing blasting machine!
Main Features
More than 50 handcrafted levels, many with exploration and light puzzles
Optional endless procedural area
Original gameplay elements based around freeing and capturing letters
Flexible character progression with extensive skill tree
Hundreds of unique pieces of loot find, buy, sell and augment
Upgradeable town hub
Tackle stages in the order you choose
50 unique creature types with individual AI, 10 fiendish bosses
Drop-in local async co-op (and online using Steam Remote Play Together) - suitable for young players to team up with their parents
You may notice the main character and enemies are ASCII letters - yes, this is an aesthetic throwback to the original Rogue games, and the blending of these with colorful 3D top-down environments was the idea that first spawned Ampersat.