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Total War: WARHAMMER – The King & The Warlord

About The Skarsnik, Warlord of The Eight Peaks Skarsnik is the chieftain of the Crooked Moon Tribe, and is widely acknowledged as the most powerful Night Goblin in the World’s Edge Mountains. Unique start-position Skarsnik begins in Karak Azgaraz in the West Grey Mountains, having left Karak Eight Peaks to go Squig hunting

Skarsnik, Warlord of The Eight Peaks Skarsnik is the chieftain of the Crooked Moon Tribe, and is widely acknowledged as the most powerful Night Goblin in the World’s Edge Mountains. Quests Skarsnik may embark upon a quest for his legendary weapon, Skarsnik’s Prodder Intolerable, sneaky, mutinous gits! The King & The Warlord is the second Lords Pack for Total War: WARHAMMER. The beast’s colossal teeth and voracious appetite make it a horrifying spectacle on the battlefield; to Gobbla, enemy units are as much a perambulating smorgasboard as a physical foe. Quests Belegar may embark on quests to attain his two legendary items, The Shield of Defiance, and the powerful ancestral rune-weapon The Hammer of Angrund. Their destinies entwined, The King and the Warlord must face one another in a final, desperate battle to determine the true ruler of Karak Eight Peaks. Karak Eight Peaks represents more than Belegar’s birthright however. King Lunn The Ironhammer (Thane), Halkenhaf Stonebeard (Thane), Dramar Hammerfist (Master Engineer) and Throni Ironbrow (Runesmith) are Ethereal Heroes, with all the benefits the Ethereal trait provides. Skarsnik also has unique skills which buff Goblin units, bring reduced upkeep costs for Goblin units, and his particularly sneaky nature means his Heroes’ actions cost less and garner greater experience gains. On a squig-hunting excursion in the Grey Mountains east of Brettonia, he operates from his base at Karak Azgaraz when word reaches him of Belegar’s intent. Unique start-position Skarsnik begins in Karak Azgaraz in the West Grey Mountains, having left Karak Eight Peaks to go Squig hunting. Skarsnik can only recruit Orcs in Karak Eight Peaks however, which he must first recapture from mutinous elements of his tribe. Meanwhile Skarsnik, the self-proclaimed Night-Goblin warlord of Karak Eight Peaks, has taken leave of the hold. Belegar gains early access to the new Dwarf Rangers through the Ranger Outpost building. He has sworn an oath to reclaim the fallen Dwarf Hold from the Greenskin usurpers, despite the mountainous odds he faces. In terms of prestige and wealth it is second only to Karaz-a-Karak itself, and if Belegar can reclaim it in the name of Clan Angrund, he will gain access to the ancestral tombs and the rich trove of ancient and powerful rune-weapons which lies within… Unique start-position Belegar begins the Grand Campaign with ownership of the walled settlement of Karak Izor in Border Princes territory. He also has the Siege Attacker trait, enabling him to attack walled cities without building siege equipment first. Bolstering the forces of both The Greenskins and The Dwarfs, it introduces famous rival characters, new iconic units and new battle maps from the world of Warhammer Fantasy Battles to your Grand Campaigns and Custom Multiplayer battles. Two new Legendary Lords… …with new quest chains, magic items and skill trees Two new additional Lord types Six all-new battlefield units 22 all-new elite Regiments of Renown The time is nigh for Clan Angrund to reclaim Karak Eight Peaks from the Grobi despoilers! Worse still, the tricksy Goblins minding Karak Eight Peaks have taken the hold in defiance of Skarsnik’s iron will. Until he captures Karak Eight Peaks however, Belegar suffers increased unit upkeep costs to his army. Even now he marshals his throng, making ready to strike out from Karak Izor. Campaign bonuses When chosen to lead a Grand Campaign, Belegar begins play with the spirits of his Ancestors as his companion Heroes. Two legends, then: both hell-bent on claiming the ancient Dwarf-Hold for themselves. With the spirits of his fabled ancestors returned to fight by his side, Belegar will see his oaths fulfilled, and pass into legend himself. New Legendary Lords Belegar Ironhammer, True King of The Eight Peaks Ancestral heir of Karak Eight Peaks, King Belegar has a terrible and glorious destiny to fulfil. Campaign bonuses When chosen to lead a Grand Campaign, Skarsnik begins play with his vicious Giant Cave Squig Gobbla, who never leaves his side, and a Goblin Big Boss hero. A vicious melee fighter in his own right, what makes him truly formidable is his favoured pet, the Giant Cave Squig Gobbla. Belegar Ironhammer, clan leader and direct descendant of King Lunn, the last Dwarf to rule the ancestral hold, has inherited a bitter legacy of hatred and resentment. This reputation was earned through devious machinations, relentless spite, and a wholesale brutality rare even among his pernicious race.

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Total War: WARHAMMER – The King & The Warlord

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