He is then available to choose in all game modes.
Judgement - Whenever you defeat a character in battle or psychic combat that has your Witch Token, in addition to your normal reward, take back your Witch Token and gain one fate.Accusation - At the start of your turn, if no other character has your Witch Token, you may accuse another character and give them a Witch Token.
Strength - 4
Craft - 4
Fate - 2
Lives - 4
Alignment - Evil
Starting Space - Tavern
At the start of your turn you may change your alignment to that of another character.Trial - Whenever you attack or are attacked by a character that has your Witch Token or whose alignment is different to your own, add 2 to your attack score.