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Slitherine Ltd.

Field Of Glory II: Medieval

About The There is also a sandbox campaign system that allows you to lead any nation (and their historical allies) against any other nation (and their allies) – giving thousands of permutations. You can g

12 selectable scenarios include: Open Battle, Enemy expecting Reinforcements, Own side expecting Reinforcements, Flank March, Rearguard, Advance Guard, Kill the King, Escort Baggage Train, Own Side Defending, Enemy Defending, Relieve Besieged Fortress, Enemy Relieve Besieged Fortress. Quick Battle mode allows you to quickly select from 65 pre-set matchups between historical opponents. Campaign mode allows you to play through historically-based campaign scenarios or “what-if” campaigns between any two opposing nations with thousands of permutations. These include Hastings 1066, Tinchebrai 1106, Trutina 1110, Crug Mawr 1136, The Standard (Northallerton) 1138, Steppes 1213, Bouvines 1214, Otepää 1217, Kalka River 1223, Bornhöved 1227, Lake Peipus 1242 and Kressenbrunn 1260. Custom Battle system allows unlimited “what-if” scenarios using historically realistic armies from carefully researched army lists, on realistic computer generated terrain maps. You will never run out of new matchups to try. More than 100 historically accurate units, built from fully animated 3D troop models. Historical scenarios covering key engagements of the period on an epic scale. Choose your forces from historically accurate orders of battle allowing all of the options and variations that would be available to a real general of that nation at any date during the era.   Field of Glory II Medieval has more than 100 beautiful and historically accurate fully animated troop units, each with multiple variations to bring out the colour and variety of the era. Watch the swords flash and the arrows fly! Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD. This was the heyday of the mounted knight. Armoured from head to toe by the later 12th century, European knights rode heavy horses in tight formation, and delivered a devastating charge with couched lances. SETTING Major themes of the period include the struggles of the Kings of France against the Kings of England and the German Emperors, the English wars of conquest or attempted conquest against the Welsh, Scots and Irish, the Baltic Crusades and the Mongol invasion of Eastern Europe. Armies covered include Anglo-Saxons, Normans, post-conquest English, French, Imperial and Feudal German, Lowland Scottish, Highland Isles Scottish, North and South Welsh, Irish, Anglo-Irish, Low Countries, Free Cantons, Danish, Norwegian, Swedish, Bohemian, Polish, Teutonic Knights, Old Prussians, Lithuanians, Russians, Hungarians, Cumans, Volga Bulgars and Mongols. Count the cost of victory or defeat as bodies litter the battlefield. BATTLES Field of Glory II Medieval has a campaign system that concentrates on the battles, and allows real strategic decisions without time spent moving armies around a strategic map. Each battle is vital to your progress. This gives tens of thousands of permutations. With dynastic struggles and rebellions by powerful nobles thrown into the mix, Europe was in an almost constant state of war. Field of Glory II Medieval allows you to take command of the armies of the Anglo-Saxons and Normans, post-conquest England, France, Germany, Scotland, Wales, Ireland, the Low Countries, the Free Cantons, Denmark, Norway, Sweden, Bohemia, Poland, the Teutonic Knights, the pagan Old Prussians and Lithuanians, Russia, Hungary, the Cumans, Volga Bulgars and Mongols in an endless variety of battles and campaigns set in 11th-13th century North and Central Europe. ARMIES Lead your chosen army and its named generals to victory in set-piece historical battles or "what-if" custom battle situations against an AI or human opponent. In addition armies can include contingents from historical allies. Each victory increases the experience and elan of your core units. Your army will gain experience and elan as it goes from victory to victory against your enemies and their allies. There are four historically-based campaigns covering major conflicts of the era: The Angevin Empire, The Northern Crusades, Alexander Nevsky and the Mongol Invasions. You can g There is also a sandbox campaign system that allows you to lead any nation (and their historical allies) against any other nation (and their allies) – giving thousands of permutations. Victory will require determination and tactical mastery.   FEATURES Accurate simulation of battle in the High Middle Ages. 29 nations and factions covering North and Central Europe from 1040 AD to 1270 AD. 57 different army lists allowing historically realistic armies for each of these factions at different dates during the period.

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Field Of Glory II: Medieval

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Field Of Glory II: Medieval
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