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Forts - High Seas

About The Launched from Runway Orbital Laser: Sweep The laser beam moves across the target area. With a brand new water system, new campaign, weapons, ammo system, HUD, and soundtrack, High Seas takes the classic Forts physics-based fun to the next level of the building, battling, and causing bubbles! NEW CAMPAIGN Five years have passed since famed scientist Professor Fred Capacitor disappeared mysteriously on the high seas

With a brand new water system, new campaign, weapons, ammo system, HUD, and soundtrack, High Seas takes the classic Forts physics-based fun to the next level of the building, battling, and causing bubbles! NEW CAMPAIGN Five years have passed since famed scientist Professor Fred Capacitor disappeared mysteriously on the high seas. Ships float with true buoyancy, listing to one side if off-balance. This tech opens up a whole new world of possibilities of gameplay and modding to an already very satisfying physics-based experience! EXCLUSIVE HIGH SEAS FEATURES United Navies HUD New in-game United Navies HUD for your enjoyment. High Seas Music All-new soundtrack by Ella van Dyck, also available to purchase separately. Any structure not connected to a reactor will sink to the ocean floor unless reconnected swiftly. Now his son Max, who fights the battleships, carriers, and dreadnoughts of the pirate horde as a captain in the United Navies, hears rumors of his father's fate, while on the hunt for a terrifying mega-weapon. Features include: 18 missions with unique backgrounds Variety of mission types, such as: Enforcement - Ships vs ships combat Interdiction - Destroy enemy ships fleeing the area of operation Boarding action - Take control of an enemy structure Land vs Sea - Fort vs ship battle Carrier strike - Bomb the enemy with ship-launched jets Hostile & dynamic environments Interactive graphic novel-style cutscenes A refined learning curve that teaches the player new features and unlocked weapons mission-by-mission. 20 skirmish multiplayer maps. United Navies HUD New dynamic soundtrack NEW ARMAMENTS Energy Dome Creates protective energy shield against destructible projectiles. Build low to protect against aircraft dropped munitions. Harpoon Fires Decoy ammo. Fires Control ammo. Runway Launches Thunderbolt jets Launches Nighthawk jets Hardpoint Upgradable to Deckgun Upgradable to Orbital Laser Deck gun Fires high-explosive shells Upgradable to 2 & 3 barrelled versions* *Switch between spread & focus mode Requires Hardpoint Orbital Laser Fires Orbital Laser Sweep ammo. Fires Orbital Laser Focus ammo. Upgradable with aim assist. Requires Hardpoint AMMUNITION Decoy The Squirrel. The ocean surface features its own set of splash FX, water and bubbles particles, underwater explosions, and sound effects. Lures and redirects enemy Swarm and Warheads. Fired by Harpoon. Control Takes control of structures. Fired by Harpoon. Thunderbolt Drops multiple explosive munitions. Launched from Runway Nighthawk Drops high penetration, incendiary Paveway bomb. Launched from Runway Orbital Laser: Sweep The laser beam moves across the target area. Fired by Orbital Laser Orbital Laser: Focus The laser beam focuses on the target area. Fired by Orbital Laser. WATER TECH The classic proprietary physics engine Forts is known for has received a major upgrade with the addition of the new water system. Set sail on the United Navies’ battleships, carriers, and dreadnoughts and combat the Pirate scourge in Forts’ second DLC.

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Forts - High Seas

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Forts - High Seas
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