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Unexplored

About The . An accessible yet challenging action rpg, praised for its fantastic level generator, real-time combat, and a surprising amount of content and depth

Bats tend to be killed easily from a distance by throwing daggers at them, so why not equip them in both slots? Or… perhaps it’s best you start with a shield. That same satisfaction from that is here overall. The hub floors Ended up being a great feature. The huge variety of enemies Not just bosses, but monsters and traps and all sorts of stuff. You can go unnoticed for a long time and execute surprise attacks for added damage. A big, enchanted shield. Feels more tactical than the usual "shoot everything" sort. Pausing the game Being able to pause the game and deal with your inventory, use items, and examine things, without actually leaving the game screen, that's a big one. Or wield a whip, no better, the Flaming Whip you just plucked from that Balrog you managed to finally kill. It all really opens up a lot of options for tactical play. The Puzzles [The puzzles] feel like the sorts that the old Zelda games used to use. I've been constantly impressed by this. In the darkest deeps, you might want to hold a burning torch beside your ax. Yes. Armor Your starting armor may not seem like much, but that’s only because… well because it IS not that much. So, we asked: “What do you feel makes the game stand out?” We really liked what Misery wrote, so here’s a summary: The Dungeon Generation It uses a ton of traditional roguelike concepts, but in non-annoying ways The fact that the game FEELS like a traditional one while still being real-time is a pretty major thing as far as I see it. The combat is pretty fun, yeah Lots going on there, particularly once things like potions and staves or whatever are thrown into the mix. Or… equip the right cloak on go stealth… Wait, Stealth? Yes, that is an option. Some of these are part of puzzles and solving those may reap great rewards. They may feature hints on how to solve a puzzle, even one a few levels deeper. Weapons You’ll be able to equip two items and wield them both. Plus: free DLC which adds even more variety! Explore dangerous dungeons, solve mysterious puzzles and engage hundreds of foes, big and small, in intense melee combat. Easy to Play, Easy to Die Fantastic Generated Dungeons (using brand new tech) Real Emergent Gameplay with many Tactical Options Intense, Real-time, Dual-Wielding Melee Combat Stealth Mechanics (dungeon crawling like a real rogue…) Over 50 dangerous bosses Challenging generated puzzles Adaptive, original soundtrack In the Words Of A Player: What Do You Feel Makes the Game Stand Out? Misery, one of Unexplored’s Early Access players, thought our description didn’t do the game justice. Like everything in Unexplored, it’s up An accessible yet challenging action rpg, praised for its fantastic level generator, real-time combat, and a surprising amount of content and depth. Real-time Roguelite Dungeon Crawling at its Very Best! Unexplored is the roguelite that feels like a roguelike. Even after so much time with the game, there's still plenty I haven't even seen yet. And of course the whole "lock and key" concept. The goal of Unexplored The goal of Unexplored is to find the dragon in the depths of the dungeon of doom, slay it to claim the Amulet of Yendor and bring it back to the surface. You’ll have to find out yourself either by taking risk or using the right Magic Scrolls. Every run, the game will create an intricate map of dungeons, hinting at foes to come and solutions for puzzles you’ll face. Lots Of Bosses During your adventure through the dungeons, you’ll regularly face off with one of over fifty possible bosses. So, you may want to pick up and read the books you’ll see lying around. Beat the right foes to collect their leather breastplates or chainmail. Some of these bosses can only be slain with the right weapons, so make sure not to miss those on the previous levels. Uncover Secret Items In the spirit of roguelikes, the game does not tell you which potions will save you, and which will kill you. It will keep you safe from the bites of bats, but don’t try your luck with an Orc. These range from the Queen Ant, to the Balrog and, yes, several menacing Dragons. Same story for the Enchanted Weapons: are they blessed with divine powers or cursed with deadly spells? Puzzles Pitted throughout the dungeons you’ll encounter strange statues.

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Unexplored

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Unexplored
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Rating :- 9.71 /10
Votes :- 78