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M.U.L.E.

About The L. Crystite is not available at the easiest level

Crystite is the big earner that can make or break your game. The map consists of different landscape. Each turn starts with land claim. The time to do these things depends on if the player has enough food. Crystite is not available at the easiest level. Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. They can buy M.U.L.E.s to start production on their land, sabotage other players by buying M.U.L.E.s and letting them loose, try to catch the Wumpus for cash and try to find crystite veins. If you don't have enough energy, your output will be lower. Each player gets to choose a spot of land for themselves from the map. This is done by producing various goods (Food, Energy, Smithore, Crystite). There are three levels of difficulty, in the easiest the game only lasts 6 turns, but the real game is 12 turns. Some are easier to play, some harder. Crystite is hidden and must be first found by taking a land sample to the town. If two players choose the same spot, the player with less money wins. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Finally the player goes to the Pub and wins a small amount of money, depending on how much time was left. You start the game by selecting your species. River is best for producing food, plains for energy, mountains for smithore. After the land claim each player takes turns in cultivating their land and do other tasks. M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet.

M.U.L.E.

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M.U.L.E.
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