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Galactic Civilizations III - Heroes Of Star Control: Origins DLC

About The Frankly, they’re a little lost without him, so they spend their time finding new ways to worship him. The Tywom want to be friends with everyone, which makes them great diplomats, and their constant desire for approval gives them a bonus for any other factions who happen to love them

Unless you’re a fish. The Tywom want to be friends with everyone, which makes them great diplomats, and their constant desire for approval gives them a bonus for any other factions who happen to love them. Now, the Free Trandals work to free their brethren and rebuild their lost culture with what little they have left. All of the new major alien factions come equipped with a unique leader, ship designs, music, and traits that make sense for that race. Greetings, BEST FRIENDS. Frankly, they’re a little lost without him, so they spend their time finding new ways to worship him. Founders of the Federation for Allied Species, the Mu’Kay are intelligent cephalopods who live entirely in aquatic environments. Each alien race brings a new depth of play with unique leaders, ship designs, traits, music and more. The Free Trandals are the escaped faction of a race that has been enslaved by a malevolent AI known only as Overmind, who uses their bodies to advance its own nefarious purposes. These yellow slug-like aliens would like a hug. They’re slimy, and you don’t want to give them one, but still - it’s all they really want. The Tywom - and other exciting alien species from the Star Control®: Origins™ universe - have come to Galactic Civilizations III! Free Trandals - Cast off the shackles! The Star Control Heroes DLC pack introduces the Tywom, Mowlings, Mu’Kay, and Free Trandals into Galactic Civilizations III. Their warrior instincts may be long buried, but their ships, while few in number, are enormously effective against silicon and synthetic based life forms. Possessing a surprising capability (and healthy paranoia) for advanced technology, the Free Trandals are far from helpless both on and off the battlefield. Features 4 new major factions with unique leaders, ship designs, music, and traits Dozens of new ship parts inspired by Star Control: Origins for building and modifying your own ships Several new music tracks from Star Control: Origins New faction traits: Needy, Divine Guardian, Unshackled, Federation New ship designs, colors, and styles Here are the new races you’ll be able to play with in Star Control: Heroes:Major Factions Tywom - Hello, best friends! Mu’Kay - Greetings, federation member! Then prepare to be eaten. The Mowlings get a special Temple of Jeff improvement (one per planet) that grants bonuses to influence and approval, and in return Jeff orbits their planets protectively. Mowlings - All hail the mighty Jeff! Their natural intelligence makes them excellent researchers, and their polite (if occasionally condescending) manner lends itself well to diplomacy. The Mowlings are small, bear-like creatures who worship a mysterious deity they call Jeff.

Galactic Civilizations III - Heroes Of Star Control: Origins DLC

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Galactic Civilizations III - Heroes Of Star Control: Origins DLC
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Galactic Civilizations III - Heroes Of Star Control: Origins DLC
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