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OUTBUDDIES DX

About The Some of them were able to flee and founded secret colonies deep inside the sunken ruins, others are still exploited by the hostile creatures that have overtaken the city since the Old Gods suddenly disappeared. Mega Man Axiom Verge Hollow KnightThanks for such good and inspiring games

All gear will be carefully balanced in terms of combat abilities and has to be used selectively to overcome specific hazards and puzzles. Some of them were able to flee and founded secret colonies deep inside the sunken ruins, others are still exploited by the hostile creatures that have overtaken the city since the Old Gods suddenly disappeared. He's severely wounded and unwillingly connected to a supernatural Buddy-unit. Explore Bahlam with high freedom of movement like climbing, crawling and diving right from the start. As you progress your set of options will expand by discovering ancient weapon systems, suit upgrades and hacking protocols for your droid. Your Buddy unit will procedurally map the area and function as a handy quality of life tool that can be controlled at will to manipulate your surroundings using various abilities like hacking, scanning, and telekinesis. This will also provide an opportunity for team-speedrunning as a very unique take on the scene. I listen to feedback and I'm dedicated to support and improve the game further after release, so shoot me your feedback anytime! Outbuddies also supports various mappable devices like keyboard, mouse and multiple gamepads to ensure you´re able to play with your preferred setup. The game runs at 60 FPS. Those developers inspired me to allocate even more personal resources and dedication to the project so it could eventually evolve into something really special. On your journey home you will share your fate with a friendly tribe of mining creatures, the Wozan, who fear the Old Gods and strive to get back to the surface since their ancestors had been enslaved 5000 years ago. Mega Man Axiom Verge Hollow KnightThanks for such good and inspiring games The quality, depth, and acceptance of indie metroidvanias like Axiom Verge & Hollow Knight proved what can be achieved by small teams or even single persons. Support each other on your journey home, solve puzzles and overcome Bahlam's hostile maze. A Word From The Dev OUTBUDDIES' development started as a spare time passion-project in early 2013, influenced by timeless classics of my childhood starring Super Metroid, Castlevania, Super Mario Bros., and Mega Man. Explore an open vibrant fantasy world Real Metroidvania gameplay with lots of gear, puzzles and Easter eggs Unique dual-hero scheme with local Co-Op support Epic boss battles & believable enemy AIs Intriguing narrative and memorable characters High freedom of movement @ 60 FPS Handcrafted pixel art with distortion-free scaling to your native display resolution Support for various input devices & key rebinding Original soundtrack by OGRE music Games I love & was inspired by: Super Metroid Castlevania Super Mario Bros. Enemy and boss AIs are carefully crafted and will kick your ass in a Souls-like manner! The local Co-Op option invites a second player to explore and experience this adventure together by taking control over the invincible Buddy unit. Outbuddies is a humble budget project but that does not mean it will run poorly or lack the quality of life features. All pixel art will scale crisp and free of distortion artifacts to your native screen resolution. Experience real non-linear Metroidvania gameplay and uncover five distinct areas, all with remarkable puzzles, environmental hazards, epic boss encounters and captured Wozan to uncage. We listen to feedback, so shoot us a mail anytime! Searching for answers about his displacement our main protagonist digs deep into the lost undercity, gradually realizing an ominous presence hollowing in its shadowed caverns. Julian Laufer, Game Designer & Developer Enter Bahlam, a sunken city of the Old Gods, located deep in the South Atlantic Ocean. As a father, daytime employee, and gamer myself I loved how progression and iteration were tackled in outstanding indie platformer Celeste, so OUTBUDDIES was designed to provide challenging and encouraging gameplay while skipping punishing throwbacks and grinding mechanics in total. Following a shipwreck, adventurer and maritime archaeologist Nikolay Bernstein regains consciousness 36.000 feet under the sea. A hybrid physics engine ensures realistic accelerations and object movements while maintaining the pixel perfect control of the old classics.

OUTBUDDIES DX

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OUTBUDDIES DX
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