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AI War 2: Zenith Onslaught

About The You may face new AI types, capture yet more golems, and choose if you wish to encounter the planet-eating Zenith Miners. Minor diplomacy may be possible

They then set up their own economy, allying with the Dark Spire if they are also enabled. And yes, you can still become death, destroyer of worlds. The Zenith Miner, which first sends out probes, and later tries to mine entire planets into pieces. You may face new AI types, capture yet more golems, and choose if you wish to encounter the planet-eating Zenith Miners.The StoryIn our normal universe, the Zenith aliens are long dead; only the mindless automatons called Golems are left behind, millennia after the fall of their civilization. Hack them for fun and profit.New Ships En Masse 15 new and elite ships, Cruisers, now seed the galaxy that can greatly enhance your fleet. These are Zenith in their prime, confused as to the (from their point of view) post-apocalyptic state of our universe, and not exactly pleased. Has a special taste for Dyson Spheres. Arm yourself with elite Cruisers. Brave Zenith invasions, civil wars, or ally with the Svikari. These powerful ships are both extremely powerful in their own right but each possesses a special feature based on their weapon tech. And many new strikecraft, frigates, and stationkeepers to further expand humanity's arsenal! Minor diplomacy may be possible. (Think of these like a vastly more advanced version of the Dyson Spheres in the base game, in that they don't turn the entire galaxy on its head but can be exciting neighbors). We focused on making the galaxy feel rich and complex and changeable in new ways, as well as adding a metric ton of general new content.Major New Factions The Dark Zenith can be set to invade at some point. Find new Outguard for hire, defensive structures to build, and maps to explore. These can really make even the AI sweat. Zenith Onslaught is the second expansion for AI War 2, and was more than a year in the making. 7 new defensive structures, such as the reactive dummy that attracts enemy fire and returns a portion back to the sender, and a reworking of the original to grant every weapon tech their own. 2 new map styles. The Zenith Architrave, fresh into our universe and desperate to get back to their own galaxy-spanning war. 11 new Outguard to recruit to humanity's side, each with their own unique contribution, from the Trojan Horse that hides in plain sight before releasing its hidden drone army to the Cornucopia that supercharges your metal generation when you need it the most. 10 devious new AI types. Two of these can only found by stealing Zenith technology. As well as new variants of the base-game golems!Other Major Features Nomad Planets make a triumphant return from the original AI War, with options for entire Nomad Galaxies. Wormhole borers, dangerous tools in the hands of the AI that allow them to tunnel behind your defenses. One day, in the middle of our war with the AI, the first of an oncoming horde of Zenith came through from a neighboring part of what scientists can clearly now tell is a multiverse.

AI War 2: Zenith Onslaught

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AI War 2: Zenith Onslaught
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AI War 2: Zenith Onslaught
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