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Shadow Man Remastered

About The Shadow Man: Remastered is a complete overhaul of the classic game with restored, previously cut content! 3 New Levels: "Summer Camp, Florida" (Day and Night) "Salvage Yard, Mojave Desert" (Day and Night) "Asylum Station 2 - Experimentation Rooms" New Audio (from the original games composer, Tim Haywood): Remastered music and SFX New music and SFX for the restored levels Restored cut/unused voice dialog in levels Art Updates: Switch between the original textures and the new high resolution textures HD Textures for all levels and objects Nvidia Intro Cutscene Textures HD HUD and inventory icons plus a new icon for the Shadow Gun Restored unused animations Restored several cut and censored models from the original levels N64 Gad Icons Gameplay Improvements: New weapon wheel to select weapons faster as time is slowed down Improved controls Improved destructible objects using Bullet Physics Auto targeting Tweaked/improved AI Levels rearranged as originally intended A ton of fixes across the entire game to each level from object to geometry fixes Fixes to the localization for English, French, German, Spanish, and Italian New Weapons: A second Violator (Consistent with the N64 version) Sawed-off Shotgun (replaces the second regular shotgun) New model and many sound variations for the Shadow Gun New Enemies: Yort Yort Floater The Seraph Queen Seraph Dead Worm Unused zombie restored in Station 2 One arm Tenement Zombie. Rendering Improvements: Support for 4k resolution with 240hz refresh rate Dynamic Per Pixel Lighting Clustered Forward Shadow Mapping Order-independent transparency New Post Processing Effects: Ambient Occlusion Antialiasing Anisotropic Filtering Motion Blur Film Grain Depth of Field Secrets: All the secrets from the N64/Dreamcast/PC included in this remaster Plus many more to be discovered!

Shadow Man: Remastered is a complete overhaul of the classic game with restored, previously cut content! Rendering Improvements: Support for 4k resolution with 240hz refresh rate Dynamic Per Pixel Lighting Clustered Forward Shadow Mapping Order-independent transparency New Post Processing Effects: Ambient Occlusion Antialiasing Anisotropic Filtering Motion Blur Film Grain Depth of Field Secrets: All the secrets from the N64/Dreamcast/PC included in this remaster Plus many more to be discovered! 3 New Levels: "Summer Camp, Florida" (Day and Night) "Salvage Yard, Mojave Desert" (Day and Night) "Asylum Station 2 - Experimentation Rooms" New Audio (from the original games composer, Tim Haywood): Remastered music and SFX New music and SFX for the restored levels Restored cut/unused voice dialog in levels Art Updates: Switch between the original textures and the new high resolution textures HD Textures for all levels and objects Nvidia Intro Cutscene Textures HD HUD and inventory icons plus a new icon for the Shadow Gun Restored unused animations Restored several cut and censored models from the original levels N64 Gad Icons Gameplay Improvements: New weapon wheel to select weapons faster as time is slowed down Improved controls Improved destructible objects using Bullet Physics Auto targeting Tweaked/improved AI Levels rearranged as originally intended A ton of fixes across the entire game to each level from object to geometry fixes Fixes to the localization for English, French, German, Spanish, and Italian New Weapons: A second Violator (Consistent with the N64 version) Sawed-off Shotgun (replaces the second regular shotgun) New model and many sound variations for the Shadow Gun New Enemies: Yort Yort Floater The Seraph Queen Seraph Dead Worm Unused zombie restored in Station 2 One arm Tenement Zombie.

Shadow Man Remastered

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Shadow Man Remastered
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Shadow Man Remastered
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