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Warhammer 40,000: Sanctus Reach - Sons Of Cadia

About The And should morale falter, remember to send a commissar to remind your soldiers of their duty…A brand-new faction, the Astra Militarum, with its own unique playstyle! 27 new units! New troops, elite infantry, vehicles, tanks, flyers, new Imperial Knights and even a Morkanaut! 4 new heroes and special characters with new skills! A new abilities progression tree! A new 9 story scenarios long campaign played from the Astra Militarum point of view! A new battlefield type and new map objects! Spill blood on the snowy fields of Alaric Prime!.The Red Waaagh seems unstoppable: Grukk Face-Rippa and his orks rampage through the Sanctus Reach system and planet after planet fall to the greenskins

They are the first, last and often only line of defense of the Imperium. The men and women he leads are exceptional individuals, forged in the flames of war and ready for the ultimate sacrifice. This proud son of Cadia knows that there will be no retreat, no surrender. 4 new heroes and special characters with new skills! Spill blood on the snowy fields of Alaric Prime! The mighty army of the Imperium is now yours to command with 27 new units, including 4 heroes and special characters! Billions die, and there doesn’t seem to be an end to the xenos offensive. The Astra Militarum is the focus of the new long single player campaign. Play through 9 story scenarios and develop your own Astra Militarum battalion by levelling up units with the new abilities (more than 70!). Employ new tactics adapted to this new army, from waves of massed infantry supported by a heavy artillery barrage to armored spearheads of assault tanks piercing through enemy defenses alongside highly trained specialists. And should morale falter, remember to send a commissar to remind your soldiers of their duty…A brand-new faction, the Astra Militarum, with its own unique playstyle! New troops, elite infantry, vehicles, tanks, flyers, new Imperial Knights and even a Morkanaut! The Red Waaagh seems unstoppable: Grukk Face-Rippa and his orks rampage through the Sanctus Reach system and planet after planet fall to the greenskins. They know that it’s only their bravery and valour that protect the light from the darkness. 27 new units! A new abilities progression tree! Sons of Cadia adds for the first time a whole new faction to Warhammer 40.000: Sanctus Reach: the Astra Militarum, also known as the Imperial Guard! It is on the planet of Alaric Prime that Castellan Jakren Stein mounts his last stand. A new 9 story scenarios long campaign played from the Astra Militarum point of view! They are the Astra Militarum! They are brave soldiers, utterly loyal and fierce, and will obey any order without hesitation. It will be victory or death. A new battlefield type and new map objects!

Warhammer 40,000: Sanctus Reach - Sons Of Cadia

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Warhammer 40,000: Sanctus Reach - Sons Of Cadia
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