Their aerial superiority and economic might are important and can compensate for the lower numbers.Scale The game scale is at the regimental level for land units of both sides, with smaller units (e.g.
Few know that the conflict’s first year was a very rapid and dynamic Blitkrieg-like struggle, with the North sudden invasion at the beginning of summer 1950 and the counter-offensive from the United Nations in Fall and early Winter, followed by the intense counter-offensive led by Communist China in winter and spring of the following year.Naval units are present, although most are abstracted at Task Force groups levels (as the war at sea was too much one-sided to be of sufficient interest in our game besides logistical and naval support aspects). One player represents the North Korean and Chinese Communist armies, with Soviet backup, and the other plays the United Nations, comprising South Koreans, UNO, Commonwealth and American forces. SGS Korean War Other items such as fortifications, minefields, HQ’s, logistical depots or vehicles, or even industrial infrastructures (to cover the strategic warfare aspects) are also present in good numbers.